When the experience kicks in, it’s like a video game augmenting real life. A path lights up on the ground to show you where to go. On each wall, 4K footage of a real crowd cheers or boos depending on whether you deliver. In the Utah scenario, the “home crowd” cheers when you miss—a nice touch.
A real play-by-play announcer calls out your every move, and real players on the court deliver that key assist, play defense and act as stand-ins for Byron Russell, playing along when you push off.
Your move, Axxess.
Imagine a WrestleMania III simulator where you can slam an actor playing as Andre. Or a WrestleMania XII simulator where you kick a Bret Hart actor in the face to achieve your boyhood dream. Or a WrestleMania XX simulator where you become a non-existent wrestler who makes Triple H tap out.